Bone: The Great Cow Race

From WE Computers Museum
Revision as of 03:07, 8 May 2024 by Jenni (talk | contribs) (Created page with "{{Infobox_Software | software_name = Bone: The Great Cow Race| software_image = 330px| developer = Telltale Games| publisher = Telltale Games| systems = Windows| release = Windows: April 12, 2006| added_to_museum = Windows: April 12, 2006| }} '''''Bone: The Great Cow Race''''' was a point-and-click adventure game by Telltale Games. It was based on the ''Bone'...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Bone - The Great Cow Race cover.jpg
Bone: The Great Cow Race
Developer Telltale Games
Publisher Telltale Games
Platforms Windows
Released Windows: April 12, 2006
Added to
Museum
Windows: April 12, 2006

Bone: The Great Cow Race was a point-and-click adventure game by Telltale Games. It was based on the Bone comic of the same name by Jeff Smith.

Plot

Phoney Bone tries to make money by convincing people to bet on his "mystery cow" in The Great Cow Race.

Development

Bone: Out from Boneville was the second, and final part of the first episodic adventure game by Telltale Games.

Like its predecessor, it used the Telltale Tool, the in-house Lua-based game engine.

Release

Telltale released it for Windows on April 12, 2006.

Cancelled sequel

A third Bone game, consisting of Eyes of the Storm and reportedly material from other Bone books, was announced in 2006. In 2009, it was revealed that Telltale Games no longer held the rights to make video games based on the Bone license.

Several reasons were stated as to why Telltale Games never developed a third Bone game. It couldn't reach their target audience of children as well as hoped. Also, Telltale only began the episodic gaming concept with the Bone games and adjusted to releasing games in seasons, as in episodic television series, in their other episodic releases. Telltale learned that the six-month period between the releases of the two Bone games was too long to keep an audience interested in the series. The approximately one-month wait time between releases was deemed the best fifor Telltale, and the Bone games didn't fit into the concept of seasons.