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From WE Computers Museum
- publisher = [[Electro Brain]]<br />[[AtGames]] (Legends Flashback)| [[Category: Racing video games]]2 KB (222 words) - 06:49, 28 September 2023
- The arcade games were playable through [[emulation]]. ==Included games==3 KB (387 words) - 23:16, 23 June 2023
- industry = Video games | products = Video games|20 KB (2,243 words) - 23:37, 7 March 2024
- ...ainly appears in a series of puzzle [[video game]]s by [[Nintendo]]. These games are spun-off from the [[Super Mario series|''Super Mario'' series]]. ==Other doctors in Dr. Mario games==8 KB (984 words) - 01:25, 1 March 2024
- ...nna and Cake actually exist within a secret universe within the Ice King's brain. ==Video games==2 KB (277 words) - 18:34, 27 November 2023
- ...[[Athena]], [[Capcom]], [[Coconuts Japan]], [[Culture Brain Excel|Culture Brain]], [[Data East]], [[Irem]], [[Jaleco]], [[Technōs]], [[Tose]], and [[Woodp ...ATJ227X CPU, with an integrated GPU. It contained 256 MB of SDRAM and the games were included on the internal flash media.160 KB (17,573 words) - 08:21, 8 January 2024
- ...ik manipulates an insane psychic dentist named Caligosto Loboto to put his brain in the head of the grand head of the Psychonauts, Truman Zanotto. [[Category:Video games]]5 KB (790 words) - 14:45, 8 July 2023
- industry = Video games | products = Video games|9 KB (1,220 words) - 03:50, 27 February 2024
- added_to_museum = ''Vault'' + ''50 Games'' DLC: December 4, 2019| It contains [[arcade]], [[Atari 2600]], and [[Atari 5200]] video games.70 KB (7,352 words) - 08:14, 16 March 2024
- industry = Video games | ...-width: 1px; text-align:center" | [[Deep learning]] for ''[[Dr Kawashima's Brain Training for Nintendo Switch]]''8 KB (884 words) - 06:59, 25 October 2023
- ...tch Online]] subscription to play select [[Nintendo Entertainment System]] games on the [[Nintendo Switch]]. Some games have online multiplayer support. The games marketed as ''SP'' come with a savestate that is automatically loaded when41 KB (4,756 words) - 12:07, 26 April 2024
- added_to_museum = NA (40 games): July 30, 2021| ==Games included in the Sega Genesis Arcade Motion Dual==31 KB (3,565 words) - 07:08, 19 July 2023
- ...o Computer System''' and was sold in North America by [[Sears]] as '''Tele-Games Video Arcade'''. .... The Japanese model was sold in North America by [[Sears]] as the '''Tele-Games Video Arcade II'''. This model had a similar form factor to the [[Atari 78041 KB (4,738 words) - 08:21, 31 March 2024
- ==Emulated Game Boy games owned by WEC Museum== | style="border-style: solid; border-width: 1px; text-align:center" | [[C.P. Brain]]18 KB (2,073 words) - 08:25, 8 January 2024
- ...line]] subscription to play select [[Super Nintendo Entertainment System]] games on the [[Nintendo Switch]]. ==Super Nintendo Entertainment System – Nintendo Switch Online games==34 KB (3,917 words) - 11:25, 26 April 2024
- ...Sega CD and 32X could be combined and the added capability was utilized in games labeled as supported by the Sega CD 32X. ==Physical Genesis games owned by WEC Museum==59 KB (6,621 words) - 04:26, 30 March 2024
- ...t consoles. Unlike most emulation-based systems, the Evercade consoles run games stored on [[ROM cartridge]]s. ...t. It superseded the original handheld Evercade. It can be rotated to play games in a vertical orientation.261 KB (28,350 words) - 07:56, 16 March 2024
- ...nt Hamm]], that runs classic [[adventure game|adventure]] and role-playing games on computer platforms, consoles, and media devices. ...rovided [[source code]] to the ScummVM team. It does not run the supported games through [[emulator|emulation]], however, emulators for certain features are170 KB (18,947 words) - 07:01, 24 April 2024
- ...ysical) - developer: [[Double Fine Productions]], publisher: [[Limited Run Games]] ...witch]] (physical) - developer: [[Blobber Team]], publisher: [[Limited Run Games]]30 KB (4,399 words) - 22:27, 21 April 2024