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From WE Computers Museum
  • media = [[Smart Media]]|
    811 bytes (91 words) - 19:47, 16 September 2023
  • ...he ''[[Jashin-chan Dropkick]]'' manga, anime, and various other associated media. ...ne. However, Yurine is fast and strong for a human, and Jashin-chan is not smart. So, Jashin-chan never succeeds, and she never learns.
    6 KB (745 words) - 13:53, 15 March 2024
  • | style="border-style: solid; border-width: 1px; text-align:center" | [[Mass Media]] | style="border-style: solid; border-width: 1px; text-align:center" | [[Smart Bomb Interactive]]
    25 KB (2,821 words) - 18:59, 27 November 2023
  • media = built-in media| ...ontained 256 MB of SDRAM and the games were included on the internal flash media.
    160 KB (17,573 words) - 08:21, 8 January 2024
  • Opting to go with ROM cartridges rather than CD-ROM media, Nintendo worked on their follow-up to the Super Nintendo Entertainment Sys ...system. As the cartridges were more expensive to produce than compact disc media, Nintendo also had a hard time getting third-party support for their system
    61 KB (8,394 words) - 17:33, 10 April 2024
  • ...for [[PlayStation 4]] (physical) - developer: [[Camouflaj]] and [[Darkwind Media]], publisher: [[Sony Interactive Entertainment]] ...'[[S.A.R.: Search and Rescue]]'', ''[[Sasuke vs. Commander]]'', ''[[Street Smart]]'', ''[[Time Soldiers]]'', ''[[TNK III]]'', ''[[Vanguard]]'', ''[[World Wa
    65 KB (9,184 words) - 20:11, 21 April 2024
  • ...: [[THEC64|THEC64 Mini]] - designer: [[Retro Games]], manufacturer: [[Koch Media]] ...[[The Peace Keepers|Rushing Beat Shura]]'', ''[[Skipp and Friends]]'', ''[[Smart Mouse]]'', ''[[Snakky]]'', ''[[Soldam]]'', ''[[SonSon]]'', ''[[Sumo Slam]]'
    30 KB (4,399 words) - 22:27, 21 April 2024