Telltale: Difference between revisions
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They were told by the LucasArts legal team that selling episodic games through digital distribution wasn't a sustainable business model, so when the team formed their own company, they utilized that business model. | They were told by the LucasArts legal team that selling episodic games through digital distribution wasn't a sustainable business model, so when the team formed their own company, they utilized that business model. | ||
== | ==Creation of the Telltale Tool== | ||
A number of the Freelance Police team joined Telltale upon its creation, and they began development on an in-house engine. This engine, the [[Telltale Tool]], which used the open-source [[LUA]] scripting language, was created to allow for easy adaptation for support of additional platforms and graphics technologies. This enabled it to be used in all of the games developed by the studio. | A number of the Freelance Police team joined Telltale upon its creation, and they began development on an in-house engine. This engine, the [[Telltale Tool]], which used the open-source [[LUA]] scripting language, was created to allow for easy adaptation for support of additional platforms and graphics technologies. This enabled it to be used in all of the games developed by the studio. | ||
Using the Telltale Tool, the Telltale team began working on a game to test their engine, as well as the animation and storytelling that would be necessary when they began working on their own [[adventure game]]s. This game was a poker game, which the team soon realized could be sold on its own. They polished it to commercial standards and named it ''[[Telltale Texas Hold'em]]''. It was released on February 11, [[2005]] | Using the Telltale Tool, the Telltale team began working on a game to test their engine, as well as the animation and storytelling that would be necessary when they began working on their own [[adventure game]]s. This game was a poker game, which the team soon realized could be sold on its own. They polished it to commercial standards and named it ''[[Telltale Texas Hold'em]]''. It was released on February 11, [[2005]]. | ||
==Telltale Store== | |||
The original release of ''Telltale Texas Hold'em'' for [[Windows]] was primarily to test their digital storefront, which was named Telltale Now at the time. After [[2007]], it was simply known as the Telltale Store. | |||
Telltale was revived in [[2019]], after the [[2018]] assignment process, by LCG Entertainment. The Telltale Store was not part of that revival, however, non-third-party games purchased on the Telltale Store while it was active can still be re-downloaded from the Telltale website. | |||
==Loss of game rights prior to studio expansion== | |||
A third ''[[Bone]]'' game, consisting of ''Eyes of the Storm'' and reportedly material from other ''Bone'' books, was announced in [[2006]]. It was canceled in [[2009]], due to the fact that Telltale concentrated on the [[Sam & Max|''Sam & Max'' series]] and had lost the license to make ''Bone'' games by that point. | A third ''[[Bone]]'' game, consisting of ''Eyes of the Storm'' and reportedly material from other ''Bone'' books, was announced in [[2006]]. It was canceled in [[2009]], due to the fact that Telltale concentrated on the [[Sam & Max|''Sam & Max'' series]] and had lost the license to make ''Bone'' games by that point. | ||
An episodic ''[[King's Quest series|King's Quest]]'' game was announced to be in development by Telltale in [[2011]]. It was canceled in [[2013]] as Telltale had lost the license to make a ''King's Quest'' game. The intellectual property owners of ''King's Quest'', [[Activision]], published a ''King's Quest'' game developed by [[The Odd Gentlemen]]. This episodic ''[[King's Quest: Adventures of Graham|King's Quest]]'', created without Telltale's involvement, was released between [[2015]] and [[2016]]. | An episodic ''[[King's Quest series|King's Quest]]'' game was announced to be in development by Telltale in [[2011]]. It was canceled in [[2013]] as Telltale had lost the license to make a ''King's Quest'' game. The intellectual property owners of ''King's Quest'', [[Activision]], published a ''King's Quest'' game developed by [[The Odd Gentlemen]]. This episodic ''[[King's Quest: Adventures of Graham|King's Quest]]'', created without Telltale's involvement, was released between [[2015]] and [[2016]]. | ||
==Telltale Publishing== | |||
Telltale's first foray as a co-developer was in 2011, with ''[[Hector: Badge of Carnage]]'', a game in which they shared development duties with the primary developer [[Straandlooper]]. | Telltale's first foray as a co-developer was in 2011, with ''[[Hector: Badge of Carnage]]'', a game in which they shared development duties with the primary developer [[Straandlooper]]. | ||
In 2015, the Telltale Publishing label was formed. The first game to be published under the label was the ''[[Jackbox Party Pack]]'', followed by ''[[Mr. Robot 1.51exfiltrati0n]]'', ''[[7 Days To Die]]'', and ''[[RGX Showdown]]''. | |||
==Mainstream success and expansion== | ==Mainstream success and expansion== | ||
In [[2012]], the release of ''[[The Walking Dead: A Telltale Games Series]]'' was met with critical acclaim and commercial success, winning over 80 Game of the Year awards and selling 8.5 million episodes totaling more than $40 million in sales. After this success, Telltale expanded from 110 employees to approximately 170. | In [[2012]], the release of ''[[The Walking Dead: A Telltale Games Series]]'' was met with critical acclaim and commercial success, winning over 80 Game of the Year awards and selling 8.5 million episodes totaling more than $40 million in sales. After this success, Telltale expanded from 110 employees to approximately 170. | ||
In 2015, [[Lions Gate Entertainment|Lionsgate]] invested in Telltale to enable the two companies to co-develop original and existing intellectual properties for video games and television | In 2015, [[Lions Gate Entertainment|Lionsgate]] invested in Telltale to enable the two companies to co-develop original and existing intellectual properties for video games and television. | ||
==Majority studio closure and assignment== | ==Majority studio closure and assignment== | ||
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==Acquisition by LCG Entertainment== | ==Acquisition by LCG Entertainment== | ||
On August 28, [[2019]], | On August 28, [[2019]], LCG Entertainment announced that they had purchased Telltale and the rights to some of their games. The headquarters of LCG Entertainment was located in Malibu, CA, whereas the original Telltale offices were based in San Raphael, CA. | ||
==Telltale game rights owned by LCG Entertainment== | ==Telltale game rights owned by LCG Entertainment== | ||
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The rights to Telltale's [[Sam & Max|''Sam & Max'' games]] were acquired by [[Skunkape Games]], a company formed by the franchise's creator, [[Steve Purcell]], and other former Telltale staff members. Skunkape Games developed remastered versions of the three seasons of ''Sam & Max'' developed by Telltale. The original versions of the ''Sam & Max'' seasons are included with the remastered versions on [[Windows]]. | The rights to Telltale's [[Sam & Max|''Sam & Max'' games]] were acquired by [[Skunkape Games]], a company formed by the franchise's creator, [[Steve Purcell]], and other former Telltale staff members. Skunkape Games developed remastered versions of the three seasons of ''Sam & Max'' developed by Telltale. The original versions of the ''Sam & Max'' seasons are included with the remastered versions on [[Windows]]. | ||
== | ==Game development partnerships== | ||
While Telltale had co-developed the final two episodes of the three-episode ''Hector: Badge of Carnage'' with Straandlooper in 2011, it wasn't until Telltale was reformed under LCG Entertainment in 2019 that co-development with outside studios became the norm. | |||
On December | On December 12, 2019, ''The Wolf Among Us 2'' was put back into production. It was co-developed with [[AdHoc Studio]], a studio formed by Telltale alumni. | ||
''[[The Expanse: A Telltale Series]]'', a prequel to ''The Expanse'' television series, was released in five episodes from July 27, 2023 to September 21, 2023. [[Deck Nine]] co-developed the game with Telltale. | ''[[The Expanse: A Telltale Series]]'', a prequel to ''The Expanse'' television series, was released in five episodes from July 27, 2023 to September 21, 2023. [[Deck Nine]] co-developed the game with Telltale. | ||
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!| System | !| System | ||
!| Release | !| Release | ||
!| Notes | !| Notes | ||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Batman: The Telltale Series|Batman: The Telltale Series - Shadow Mode]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 4|PS4]], [[Windows]], [[Xbox One]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2019 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | Shadow Mode is an optional filter with increased shadows. | |||
|- | |||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[Batman: The Enemy Within|Batman: The Enemy Within - Shadow Mode]]'' | |||
| style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 4|PS4]], [[Windows]], [[Xbox One]] | |||
| style="border-style: solid; border-width: 1px; text-align:center" | 2019 | |||
| style="border-style: solid; border-width: 1px; text-align:center" | Shadow Mode is an optional filter with increased shadows. | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[The Expanse (video game)|The Expanse]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[The Expanse (video game)|The Expanse]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 4|PS4]], [[Windows]], [[Xbox One]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2023 | | style="border-style: solid; border-width: 1px; text-align:center" | 2023 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | | | style="border-style: solid; border-width: 1px; text-align:center" | Five episode story in [[The Expanse|''The Expanse'' series]]. Co-developed with [[Deck Nine]]. | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; text-align:center" | ''[[The Wolf Among Us 2]]'' | | style="border-style: solid; border-width: 1px; text-align:center" | ''[[The Wolf Among Us 2]]'' | ||
| style="border-style: solid; border-width: 1px; text-align:center" | [[ | | style="border-style: solid; border-width: 1px; text-align:center" | [[PlayStation 4|PS4]], [[Windows]], [[Xbox One]] | ||
| style="border-style: solid; border-width: 1px; text-align:center" | 2024 | | style="border-style: solid; border-width: 1px; text-align:center" | 2024 | ||
| style="border-style: solid; border-width: 1px; text-align:center" | Episodic story in the [[Fables|''Fables'' series]]. Co-developed with [[AdHoc Studio]]. | |||
| style="border-style: solid; border-width: 1px; text-align:center" | Episodic story in the [[Fables|''Fables'' series]]. | |||
|} | |} | ||
Revision as of 08:50, 25 October 2023
Telltale | |
Type | Subsidiary of LCG Entertainment |
---|---|
Founded | June 2004 (Telltale, Inc.) August 28, 2019 (assignment to LCG) |
Headquarters | Malibu, California, US |
Key people | Kevin Bruner, founder Dan Connors, founder Troy Molander, founder |
Industry | Video games |
Products | Video games |
Number of people | 250 (prior to 9/21/18) 25 (prior to assignment) |
Website | http://www.telltale.com/ |
Telltale is a game development brand held by LCG Entertainment.
Formation
Telltale, Inc., doing business as Telltale Games, was incorporated in San Raphael, California in June 2004 by Kevin Bruner, Dan Connors, and Troy Molander.
All had previously worked on Sam & Max: Freelance Police at LucasArts. Telltale was founded as a direct result of that game's cancellation, which occurred on March 3, 2004. While at LucasArts, the Freelance Police team pitched the idea for cases of the game to be released episodically through digital distribution.
They were told by the LucasArts legal team that selling episodic games through digital distribution wasn't a sustainable business model, so when the team formed their own company, they utilized that business model.
Creation of the Telltale Tool
A number of the Freelance Police team joined Telltale upon its creation, and they began development on an in-house engine. This engine, the Telltale Tool, which used the open-source LUA scripting language, was created to allow for easy adaptation for support of additional platforms and graphics technologies. This enabled it to be used in all of the games developed by the studio.
Using the Telltale Tool, the Telltale team began working on a game to test their engine, as well as the animation and storytelling that would be necessary when they began working on their own adventure games. This game was a poker game, which the team soon realized could be sold on its own. They polished it to commercial standards and named it Telltale Texas Hold'em. It was released on February 11, 2005.
Telltale Store
The original release of Telltale Texas Hold'em for Windows was primarily to test their digital storefront, which was named Telltale Now at the time. After 2007, it was simply known as the Telltale Store.
Telltale was revived in 2019, after the 2018 assignment process, by LCG Entertainment. The Telltale Store was not part of that revival, however, non-third-party games purchased on the Telltale Store while it was active can still be re-downloaded from the Telltale website.
Loss of game rights prior to studio expansion
A third Bone game, consisting of Eyes of the Storm and reportedly material from other Bone books, was announced in 2006. It was canceled in 2009, due to the fact that Telltale concentrated on the Sam & Max series and had lost the license to make Bone games by that point.
An episodic King's Quest game was announced to be in development by Telltale in 2011. It was canceled in 2013 as Telltale had lost the license to make a King's Quest game. The intellectual property owners of King's Quest, Activision, published a King's Quest game developed by The Odd Gentlemen. This episodic King's Quest, created without Telltale's involvement, was released between 2015 and 2016.
Telltale Publishing
Telltale's first foray as a co-developer was in 2011, with Hector: Badge of Carnage, a game in which they shared development duties with the primary developer Straandlooper.
In 2015, the Telltale Publishing label was formed. The first game to be published under the label was the Jackbox Party Pack, followed by Mr. Robot 1.51exfiltrati0n, 7 Days To Die, and RGX Showdown.
Mainstream success and expansion
In 2012, the release of The Walking Dead: A Telltale Games Series was met with critical acclaim and commercial success, winning over 80 Game of the Year awards and selling 8.5 million episodes totaling more than $40 million in sales. After this success, Telltale expanded from 110 employees to approximately 170.
In 2015, Lionsgate invested in Telltale to enable the two companies to co-develop original and existing intellectual properties for video games and television.
Majority studio closure and assignment
In 2018, all of Telltale's investors, including Lionsgate, pulled out of investment in the company. On September 21, 2018, Telltale announced a majority studio closure, laying off 250 employees with a staff of 25 staying on to fulfill contractual obligations to their board and to their partners. The game that was developed to fulfill the contractual obligations was Minecraft: Story Mode for Netflix. On November 27, 2018, after the game was released, most of the rest of the employees were laid off as well, and Telltale filed for assignment.
The Wolf Among Us 2, Game of Thrones: Season Two, Stranger Things, and Telltale's Super Show were canceled as a result of the majority studio closure. Beam Team Games also terminated their contract with Telltale Publishing when the release of Stranded Deep on consoles missed its release date and was pulled from digital storefronts.
The Walking Dead: The Final Season was completed by Skybound Games, which contracted some of the original team to finish the game from the Telltale offices.
Acquisition by LCG Entertainment
On August 28, 2019, LCG Entertainment announced that they had purchased Telltale and the rights to some of their games. The headquarters of LCG Entertainment was located in Malibu, CA, whereas the original Telltale offices were based in San Raphael, CA.
Telltale game rights owned by LCG Entertainment
With the acquisition of Telltale, LCG Entertainment acquired the rights to Batman: The Telltale Series, Batman: The Enemy Within, Hector: Badge of Carnage, Nelson Tethers: Puzzle Agent, Puzzle Agent 2, and The Wolf Among Us.
The only Telltale Publishing title to which they had acquired the rights was RGX Showdown.
On June 26, 2020, LCG Entertainment acquired the rights to Tales of Monkey Island.
On November 7, 2020, LCG Entertainment acquired the rights to Telltale Texas Hold-em, Strong Bad's Cool Game for Attractive People, and Wallace & Gromit's Grand Adventures.
It subsequently lost the rights to RGX Showdown in May 2021, followed by Strong Bad's Cool Game for Attractive People on June 1, 2023.
Telltale game rights owned by other companies
Not all of the Telltale titles are owned by LCG Entertainment. The rights to Telltale's The Walking Dead games were acquired by the creator of The Walking Dead, Skybound Entertainment. The games are now published by the company's video game subsidiary, Skybound Games. The original versions of the games are available alongside a remastered compilation, developed by Skybound Games, titled The Walking Dead: The Telltale Definitive Series.
The rights to Tales from the Borderlands were acquired by 2K, the company that holds the rights to the Borderlands franchise.
The rights to Telltale's Sam & Max games were acquired by Skunkape Games, a company formed by the franchise's creator, Steve Purcell, and other former Telltale staff members. Skunkape Games developed remastered versions of the three seasons of Sam & Max developed by Telltale. The original versions of the Sam & Max seasons are included with the remastered versions on Windows.
Game development partnerships
While Telltale had co-developed the final two episodes of the three-episode Hector: Badge of Carnage with Straandlooper in 2011, it wasn't until Telltale was reformed under LCG Entertainment in 2019 that co-development with outside studios became the norm.
On December 12, 2019, The Wolf Among Us 2 was put back into production. It was co-developed with AdHoc Studio, a studio formed by Telltale alumni.
The Expanse: A Telltale Series, a prequel to The Expanse television series, was released in five episodes from July 27, 2023 to September 21, 2023. Deck Nine co-developed the game with Telltale.
Games developed by Telltale (2004-2018)
Title | System | Release | Added to Museum | Notes |
---|---|---|---|---|
Back to the Future: The Game | Windows macOS PS3 Wii iOS Xbox 360 Xbox One PS4 |
2010-2011 2011 2011 2011 2013 2015 2015 2015 |
macOS/Windows: October 26, 2011 Xbox 360: October 14, 2015 |
Five episodes in the Back to the Future series. Telltale released a remastered version, 30th Anniversary Edition, in 2015. |
Batman: The Telltale Series | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2016 | macOS/Windows: August 15, 2017 Xbox 360: November 17, 2018 |
Five episodes in the Batman series. |
Batman: The Enemy Within | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2017-2018 | macOS/Windows: March 27, 2018 | Five episodes in the Batman series. |
Bone: Out from Boneville | Windows macOS |
2005 2006 |
Windows: December 23, 2014 | A single episode in the Bone series. |
Bone: The Great Cow Race | Windows | 2007 | Windows: December 23, 2014 | A single episode in the Bone series. |
CSI: 3 Dimensions of Murder | Windows PS2 |
2006 2007 |
Windows: November 2, 2011 PS2: September 25, 2012 |
Five cases in the CSI: Crime Scene Investigation series. The WEC Museum owns the Super Pack for Windows with the first four games. |
CSI: Hard Evidence | Windows macOS Xbox 360 Wii |
2007 2007 2007 2008 |
Xbox 360: May, 2, 2014 Windows: November 2, 2011 |
Five cases in the CSI: Crime Scene Investigation series. The WEC Museum owns the Super Pack for Windows with the first four games. |
CSI: Deadly Intent | Windows Xbox 360 Wii |
2009 | Windows: November 25, 2011 | Five cases in the CSI: Crime Scene Investigation series. The WEC Museum owns the Super Pack for Windows with the first four games. |
CSI: Fatal Conspiracy | Windows PS3 Xbox 360 Wii |
2010 | Windows: May 4, 2015 | Five cases in the CSI: Crime Scene Investigation series. The WEC Museum owns the Super Pack for Windows with the first four games. |
Game of Thrones: A Telltale Games Series | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2014-2015 | macOS/Windows: July 23, 2015 | Six episodes in the Game of Thrones series. |
Guardians of the Galaxy: The Telltale Series | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2018 | macOS/Windows: November 7, 2017 | Five episodes in the Guardians of the Galaxy series. |
Hector: Badge of Carnage | Windows macOS PS3 Wii |
2010-2011 | macOS/Windows: September 23, 2011 | Five episode story co-developed with Straandlooper. |
Jurassic Park: The Game | Windows macOS PS3 Xbox 360 iOS |
2011 | macOS/Windows: November 15, 2011 | Four episodes in the Jurassic Park series. |
Law & Order Legacies | Windows macOS iOS |
2011-2012 | macOS/Windows: March 29, 2012 | Seven cases in the Law & Order series. |
Minecraft: Story Mode | Windows macOS Xbox 360 Xbox One PS3 PS4 Switch Android iOS |
2015-2016 | macOS/Windows: March 29, 2016 | Five episodes in the Minecraft series. |
Minecraft: Story Mode - Adventure Pass | Windows macOS Xbox 360 Xbox One PS3 PS4 Switch Android iOS |
2016 | macOS/Windows: September 13, 2016 | Three episode DLC for Minecraft: Story Mode. |
Minecraft: Story Mode - Season Two | Windows macOS Xbox 360 Xbox One PS3 PS4 Switch Android iOS |
2017 | macOS/Windows: December 19, 2017 | Five episodes in the Minecraft series. |
Nelson Tethers: Puzzle Agent | Windows macOS PS3 iOS |
2010 | macOS/Windows: June 30, 2010 | Single episode in the Puzzle Agent series. |
Puzzle Agent 2 | Windows macOS PS3 Xbox 360 iOS |
2011 | macOS/Windows: June 30, 2011 | Single episode in the Puzzle Agent series. |
Poker Night at the Inventory | macOS Windows |
2010 | macOS/Windows: May 18, 2010 | A poker game crossover with Sam & Max, Penny Arcade, Homestar Runner, and Team Fortress 2. |
Poker Night 2 | Windows macOS PS3 Xbox 360 iOS |
2013 | macOS/Windows: May 27, 2013 | A poker game crossover with Sam & Max, Evil Dead, Borderlands, The Venture Bros. and Portal. |
Sam & Max Save the World | Windows Wii Xbox 360 Switch Xbox One |
2006-2007 2008 2009 2020 2020 |
Windows: October 17, 2006 Remastered Switch: December 2, 2020 Remastered Windows: December 4, 2020 |
Six episodes in the Sam & Max series. Skunkape Games released a remaster in 2020. |
Sam & Max Beyond Time and Space | Windows Xbox 360 Wii macOS PS3 iOS Switch Xbox One |
2007-2008 2009 2010 2010 2011 2012 2021 2021 |
macOS/Windows: April 6, 2008 Remastered Switch, Windows: May 6, 2022 |
Five episodes in the Sam & Max series. Skunkape Games released a remaster in 2021. |
Sam & Max: The Devil's Playhouse | Windows macOS PS3 iOS |
2010 | macOS/Windows: May 18, 2010 | Five episodes in the Sam & Max series. |
Strong Bad's Cool Game for Attractive People | Windows macOS PS3 Wii |
2008 | Windows: December 15, 2008 macOS: January 13, 2011 |
Five episodes in the Homestar Runner series. |
Tales of Monkey Island | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2009 | macOS/Windows: October 20, 2015 | Five episodes in the Monkey Island series. |
Tales from the Borderlands | Windows macOS PS3 iOS |
2014-2015 | macOS/Windows: November 25, 2014 | Five episodes in the Borderlands series. |
Telltale Texas Hold'em | Windows | 2005 | Windows: February 11, 2005 | A poker game that is the spiritual predecessor of Poker Night at the Inventory and Poker Night 2. |
The Walking Dead: A Telltale Games Series | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2012 | macOS/Windows: November 20, 2012 Definitive Windows: December 2, 2020 |
Five episodes in The Walking Dead series. Skybound Games released a Definitive Edition remaster in 2020. |
The Walking Dead: 400 Days | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2013 | macOS/Windows: July 2, 2013 Definitive Windows: December 2, 2020 |
DLC episode for The Walking Dead: A Telltale Games Series. Skybound Games released a Definitive Edition remaster in 2020. |
The Walking Dead: Season Two | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2013-2014 | macOS/Windows: August 26, 2014 Definitive Windows: December 2, 2020 |
Five episodes in The Walking Dead series. Skybound Games released a Definitive Edition remaster in 2020. |
The Walking Dead: Michonne | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2016 | macOS/Windows: August 26, 2014 Definitive Windows: December 2, 2020 |
Three episode side story in The Walking Dead series. Skybound Games released a Definitive Edition remaster in 2020. |
The Walking Dead: A New Frontier | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2016-2017 | macOS/Windows: May 30, 2017 Definitive Windows: December 2, 2020 |
Five episodes in The Walking Dead series. Skybound Games released a Definitive Edition remaster in 2020. |
The Walking Dead: The Final Season | Windows macOS Xbox One PS4 Android iOS |
2018-2019 | Windows: May 30, 2019 Definitive Windows: December 2, 2020 |
Four episodes in The Walking Dead series. The first two episodes were developed by Telltale. The final two episodes were developed by Skybound Games. Skybound Games released a Definitive Edition remaster in 2020. |
Wallace & Gromit's Grand Adventures | Windows Xbox 360 iOS |
2009 | Windows: July 30, 2009 | Four episodes in the Wallace & Gromit series. |
The Wolf Among Us | Windows macOS Xbox 360 Xbox One PS3 PS4 Android iOS |
2013-2014 | macOS/Windows: July 8, 2014 | Five episodes in the Fables series. |
Games developed by under the Telltale brand by LCG Entertainment (2019-present)
Title | System | Release | Notes |
---|---|---|---|
Batman: The Telltale Series - Shadow Mode | PS4, Windows, Xbox One | 2019 | Shadow Mode is an optional filter with increased shadows. |
Batman: The Enemy Within - Shadow Mode | PS4, Windows, Xbox One | 2019 | Shadow Mode is an optional filter with increased shadows. |
The Expanse | PS4, Windows, Xbox One | 2023 | Five episode story in The Expanse series. Co-developed with Deck Nine. |
The Wolf Among Us 2 | PS4, Windows, Xbox One | 2024 | Episodic story in the Fables series. Co-developed with AdHoc Studio. |